Programming

C#

Unity

C++

basics

Blueprint

Unreal

Python

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All software used ?

Game/Level Design

Brainstorming: XMind

Active participation, methodical, solo or in team

Game Concept Writing

Different writing styles as needed

Level Design 2D/ 3D : Excel, Photoshop, ProBuilder

Templates, Difficulty Curve

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Game Narrative Design

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Narrative Pitch Document Writing

Pitch, Story, Gameplay (summary, innovations, examples), Background

Game Writing

Character-design template, codex, dialogues, ...

Creating narrative structure: Twine, Excel, XMind, Articy Draft 3

Player agency, Linear Story, Multiple Choice, Open World

Directing: Cinemachine (Unity)

Technical cutting, storyboarding, camera scripting

Graphism

Adobe Illustrator CC

Illustration et vectorization

Adobe After Effect

VFX, and flat design animation

Adobe Photoshop CC

Image editing, texturing

Adobe Indesign CC

Layout according to the document type

Post-Production

Sound editing & mixing : Pro Tools, Adobe Premiere pro

Different editing and mixing according to the project and its intentions

Project follow-up : Excel

Post-production pipeline